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Linux temps réel embarqué et outils de développements
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Technique |
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libarkrpg-dev
libarkrpg-dev | development headers for Arkrpg | Priority | |
Section | libdevel |
Installed size | 4320 |
Maintainer | Marc Dequènes (Duck) <Duck@DuckCorp.org> |
Architecture | i386 |
Version | 0.1.4b-9 |
Depends | libarkrpg0c2a (>= 0.1.4b-9), libstdc++6-dev | libstdc++-dev, libsdl1.2-dev, libsdl-mixer1.2-dev, xlibmesa-gl-dev | libgl-dev, libglu1-xorg-dev, libpng-dev, liblua40-dev, liblualib40-dev, zlib1g-dev, libjpeg62-dev |
Suggests | libio-string-perl |
File name | pool/main/a/arkrpg/libarkrpg-dev_0.1.4b-9_i386.deb |
Description | Arkrpg is a powerful and flexible framework to create (networked/single player) role playing games, without having to write a single line of C++. All the user has to do is to create game data (models, textures, world), and define the behaviour NPCs, in Lua. The engine contains a full outdoor 3D engine, with support for skeletal animation, and triangle-accurate collision detection. It also contains tools to create world and quests, and loaders for the most common low-polygon 3D formats. . This package provides development headers. |
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