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Linux temps réel embarqué et outils de développements
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Technique |
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airstrike
airstrike | 2d dogfight game in the tradition of 'Biplanes' and 'BIP' | Priority | |
Section | games |
Installed size | 184 |
Maintainer | Sven Velt <sven@velt.de> |
Architecture | i386 |
Version | 0.99+1.0pre6a-3 |
Depends | airstrike-common, libc6 (>= 2.3.2.ds1-4), libsdl-image1.2 (>= 1.2.3), libsdl1.2debian (>> 1.2.7-0) |
Suggests | linux-wlan-ng |
File name | pool/main/a/airstrike/airstrike_0.99+1.0pre6a-3_i386.deb |
Description | Airstrike is a 2d dogfight game in the tradition of the Intellivision and Amiga games 'Biplanes' and 'BIP'. It features a robust physics engine and several other extensions of the original games. It is currently 0-2 player only, but will hopefully have network play and some more advanced computer controlled enemies in the future. The graphics have been created using the Povray raytracer, and should be easy to extend and modify. |
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